Play as the spirit of a fallen adventurer, complete the mission you started

 How to Play

DRAG & RELEASE - Jump as the current object you're possessing.

CLICK/TAP - Nudge: Just a little nudge to move your position without breaking.

ESC - Pause menu

Objects that you possess will break after one or more jumps. Make sure you have another object nearby when your current one breaks, or you won't have anything to possess!

Possess objects around the dungeon to kill the goblins and clear the dungeon!

Jump from object to object, defeating goblins, and reaching the exit of each room.

The Team:

Project Management, Programming & Game Design: Justin Vrieling

Game Design, VFX, SFX & Level Design: Jonas Vrieling

Art: Melissa Vrieling

Music: Madison Vrieling

(Yes we're all family - Justin & Melissa are married, Jonas & Madison are brother and sister of Justin)

Special Thanks

A very special thanks to everyone who supported us and took interest in the process! We've had support from friends and family and it means a lot. 

Also, thanks to Thor & the judges! We had an idea of making games together, and this was a great push to get going. We had a lot of fun, and learned even more.

Published 3 hours ago
StatusReleased
PlatformsHTML5
Release date 3 hours ago
Authorskingzustin, kingzonas, SheepWarLord, Maddylittleduck
GenreAdventure, Puzzle, Strategy
Made withUnity
TagsDungeon Crawler, Simple
Average sessionA few minutes
InputsMouse

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